Kingdom: Ennon
Capital: Raghel
Other notable settlements: (Pending)
Ruler: Master Rector Publius Regillus
Races: Primarily human
Languages: Common, Ennon
Religion: Dane, god of foresight and wisdom and the Holy family
Imports: (Pending)
Exports: Sugar, papyrus, obsidian
Government: Currently republic; theocracy before being annexed to the Demerian Empire
Technology: Low
Magic: Uncommon
Army: None

(Written by Rcmon585)

The Ennuit were one of the few human civilizations that could be truly considered “Civilized” during the time when the elves were in power. When most of humanity was forming barbarian tribes and warring over cattle land, the Ennuit were building great obsidian monuments to their gods and forming trade agreements with the elves.

The Ennuit were ruled by a series of small city governors and military generals who all served the Holy Family and their leader the Callain of the Ennuit. The Callain, with the advisement of his family, had the final say in any military, social, or religious law in Ennon. The people of Ennuit believed that the Holy Family was blessed by their god of foresight and wisdom, Dane, and as such the gods had chosen them to rule.

Their society revolved around a cast system divided into four tiers. The Common Tier consisted of farmers; lesser artisans like potters, cobblers, and weavers; common guards; soldiers; and housekeepers for the higher tiers. The Official Tier consisted of all greater artisans like blacksmiths, silversmiths, bookmakers, and jewelers; any priests or scribes; and lesser officials like tax collectors and low ranking military leaders. The Noble Tier consisted of all other officials like governors and military commanders; and all of the various Noble Houses and their courtiers. The final tier was the Paladin Tier. It consisted of five families the Osari, the Anam, the Rest, the Isean, and the Clare. These families were entrusted with the sole purpose of protecting the Holy Family and the Callain.

The Ennuit society was very family based, often having generations performing the same role in society, without variation, for centuries in most families. The society didn’t forbid movement between professions or tiers (with the exception of the Paladins) but finding a master outside of their immediate family proved difficult for many looking to do something else. Part of Ennuit religion even teaches “You are born as you should be.” This popular phrase was often used to reign in difficult children.

Ennuit society was far more progressive towards women than even most societies now, allowing women the right to perform their family duty, or having the option of becoming the sole keeper of the household. However finding a new profession as a woman was nearly impossible, and when marrying, a woman was expected to abandon her profession and become a keeper of the house if her husband held a different profession.

The function of the Paladin’s within the Ennuit culture was a single minded one. In the same way priests learned of religion from their family, or military leaders learned of strategy, the paladins learned of protecting the Holy Family. Trained in multiple forms of combat, strategy, planning, and observation, the Paladin’s were the perfect bodyguards, never leaving the side of the family member they were charged with protecting. They were forced to obey the order of nobody, and wouldn’t hesitate to lay down their life if they believed it was the best way to protect their charge. Women were assigned to protect women in the Holy Family, and men for men, their society believing that anyone who lays eyes upon an indecent member of the Holy Family not of their gender was committing a crime on par with rape. Many female paladins married within the five families to keep their right to be a paladin, and although not law, it became tradition among the men to do the same, as part of a belief that bringing outsiders into the Paladins would put the Holy Family at risk.

The Ennuit economy was based primarily around their sugar and cattle trade, but at the peak of their power their society became decadent, building massive obelisks and statues of obsidian to their gods and goddesses. Though beautiful and awe inspiring, they did little to prevent the fall of the elven civilizations. When the elves fell the Ennuit lost their greatest trading partner and their civilization quickly began to decline. They survived, trading with the new human kingdoms to the north, but never regained their former power. When the Empire began its takeover, the Ennuit refused to yield, saying that the Hoyl Family would never cede sovereignty to a pretender. The Empire razed the Ennuit cities, and when they finally reached the capital Raghel, they burned it to the ground, destroying the Holy Palace and slaughtering the Holy Family in its entirety. Two of the Paladin families, Rest and Isean, were obliterated, while the few young members of Clare who survived disappeared, and haven’t been seen since. Only the youngest members of Osari and Anam survived, totaling less than fifteen survivors between the two families, with the eldest being only thirteen when the city was destroyed. The Anam family soon left the Osari, swearing vengeance against the Empire and supposedly starting multiple rebellions and creating a line of assassins and rebels dedicated to demolishing the Empire.
Meanwhile the six surviving Osari children fled with other Ennuit refugees. They stayed hidden, taking odd jobs and struggling to survive in the Empire, and over generations they eventually found their way to Svorinn, the current Patriarch, Desath Osari, taking a job as a city guard in Andelia before dying in the slaughter. His wife, Mana Osari, was a descendant of an Ennuit commoner, and had given Desath three children before his death, but when her husband died she was forced to take up more unsavory professions, eventually finding herself working in a brothel in Upper Andelia where she gave birth to three more children before succumbing to venereal disease.


The road not taken Svorinn