Donkey

A donkey or a mule is a pack animal ideally suited for carrying heavy loads. I have modified the stats of a Light Horse to reflect this (reducing speed from 50 ft. to 30 ft., increasing Constitution from 17 to 18 and swapping the Run feat for Pack Mule). A donkey or mule costs 75 gp and weighs about 600 pounds.

Donkey

N Large Animal
CR 1
Initiative +2 ♦ Senses Low-light vision; Scent; Perception +6
DEFENSE
HP 17 (2d8+8)
AC 11, touch 11, flat-footed 9 (+2 Dex, -1 Size)
Fortitude +7, Reflex +5, Will +1
OFFENSE
Speed 30 ft.
Melee 2 hooves -2 (1d4+1)
Space 10ft.; Reach 5 ft.
STATISTICS
Str 16; Dex 14; Con 18; Int 2; Wis 13; Cha 7
Base Atk +1; CMB +5; CMD 17 (21 vs. trip)
Feats Endurance, Pack Mule
Skills Perception +8
Special Qualities Docile: Unless specifically trained for combat, a donkey’s hooves are treated as secondary attacks.
Carrying capacity Light load 0-399 lbs; Medium load 400-798 lbs; Heavy load 799-1200 lbs

Donkey

The road not taken Svorinn